Frequently Asked Questions (FAQ)
Posted: Thu Jun 26, 2008 10:15 pm
Q: Who are you guys?
A: Our mod team started with two members, dezodor, and wavetrip. our first project was returning the blowouts in the game in early April. After the first version, we met LSSNeitrino, who was working on the same stuff, but with random blowouts. We decided to help each other, and we released a new version with better effects, and killing radiation and also better sound effects. LSSNeitrino is a great scripter, he managed to add some NPC reactions and spawning cutout monsters after the blowout so we kept the original idea, and during the months we made the effects and sounds better. Many modders loved the new sounds of the blow, so we still see those sounds in many great mods.
Our second project, the UHSF mod was our first big mod, that's when Kanyhalos joined us. We managed to remove the blowout and the dead zone from the NPP levels, also added clean weather to the dark areas, so that was the main thing about the old UHSF mod with cars and cutout mutants. That was the time when wavetrip left the team...
The free play story project was the first mod with free play possibility through level changers. In early July the level changers took you back from the NPP (point of no return) to Pripyat through the Sar. We also added back the vehicles (the old forgotten Moskvich to) and more cutout mutants, better weather, blowout and many more little changes. The free play mod was our first really big success.
Then the time came, and we decided to create a new project, called the Priboi Story. The team fell apart and dezodor was alone with the project. Kanyhalos helped him with ideas and also helped him with collecting coordinates and spawning mutants. After 2-3 months of editing the files, the mod began to work fine, and the motivation rose. The first breaking point was the 1.0004 patch, because we needed to re-create the mod from the beginning. In October we decided to abandon the mod, because we wanted to add many stuff, that we were unable to add. Thank god we met Barin, Kailniris, Natvac, Siro and Darius6. Barin helped us a lot with the missions and scripting. Kailniris helped us with modeling work, Natvac helped us with scripting and solutions, Darius6 with sound fixes and ideas, and Siro gave us cool textures and also helped with correcting the text.
So everyone had their own task to complete. This is the first storyline mod for Stalker.
Q: What is this Priboi Story?
A:Approximately one year has passed since the Marked One's story. You are a military Lieutenant, Priboi Slipchenko, and you were sent into the Zone...
There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City (Limansk?) but the mercenaries whipped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before.
If you find a missing document, you will need to read it to obtain information about the case, or get some clues about where to look next. You are in the Zone again, but it has changed. While the zone appears to have become a better place to survive in, but this has only caused it to become more difficult as it has driven more mutants from the center of the zone, and has increased the amount of threats in the Zone. The mercenaries have gained control on the Agroprom factory, and the military was pushed back to Cordon. You might be their only hope...
At the game start, you will need to read the PDA, and make sure to check it often! It will be helpful, and you can find anything you want in the PDA. After you talk to the military commander and the major, do not forget to talk to "buddy" too. He is the village chief. Almost every conversation was re-written, so you should talk a lot with people. During your missions, you will notice the Zone from a different person's perspective. You will know the secrets that you were unable to find in the Marked One's story... You may meet with Strelok, Doc, and of course Dezik Lohnar (dezodor), Kanyhalos, NatVac, Don Reba, Siro, Darius6 and a lot of important members of the dez0wave team.
Q: Saw your other projects, called Oblivion Lost... whats the difference between that and this one?
A: Oblivion Lost is a remake of the stalker shoc storyline, so we added back many good stuff that was cut from the vanilla game. Kanyhalos improved the alife and weapons, added some hardtokill bosses, and so on. So we suggest you to play it first after you finished vanilla.
Priboi story is a new storyline mod for stalker. It has some common features, like our original free play story mod, the levelchangers, vehicles, blowout, cutout monsters, and some little this and that. We suggest you to play the Priboi Story after you completed the shoc storyline several times, and you got bored to do the same things all over again, talk to sid, save nimble, and so on... If you feel you need some fresh stuff, then do not hesitate to check Priboi Story. You will like it.
A: Our mod team started with two members, dezodor, and wavetrip. our first project was returning the blowouts in the game in early April. After the first version, we met LSSNeitrino, who was working on the same stuff, but with random blowouts. We decided to help each other, and we released a new version with better effects, and killing radiation and also better sound effects. LSSNeitrino is a great scripter, he managed to add some NPC reactions and spawning cutout monsters after the blowout so we kept the original idea, and during the months we made the effects and sounds better. Many modders loved the new sounds of the blow, so we still see those sounds in many great mods.
Our second project, the UHSF mod was our first big mod, that's when Kanyhalos joined us. We managed to remove the blowout and the dead zone from the NPP levels, also added clean weather to the dark areas, so that was the main thing about the old UHSF mod with cars and cutout mutants. That was the time when wavetrip left the team...
The free play story project was the first mod with free play possibility through level changers. In early July the level changers took you back from the NPP (point of no return) to Pripyat through the Sar. We also added back the vehicles (the old forgotten Moskvich to) and more cutout mutants, better weather, blowout and many more little changes. The free play mod was our first really big success.
Then the time came, and we decided to create a new project, called the Priboi Story. The team fell apart and dezodor was alone with the project. Kanyhalos helped him with ideas and also helped him with collecting coordinates and spawning mutants. After 2-3 months of editing the files, the mod began to work fine, and the motivation rose. The first breaking point was the 1.0004 patch, because we needed to re-create the mod from the beginning. In October we decided to abandon the mod, because we wanted to add many stuff, that we were unable to add. Thank god we met Barin, Kailniris, Natvac, Siro and Darius6. Barin helped us a lot with the missions and scripting. Kailniris helped us with modeling work, Natvac helped us with scripting and solutions, Darius6 with sound fixes and ideas, and Siro gave us cool textures and also helped with correcting the text.
So everyone had their own task to complete. This is the first storyline mod for Stalker.
Q: What is this Priboi Story?
A:Approximately one year has passed since the Marked One's story. You are a military Lieutenant, Priboi Slipchenko, and you were sent into the Zone...
There was a secret organization, called UHSF, and they were responsible for the incident. They had a base at Dead City (Limansk?) but the mercenaries whipped them out in the late 80's. The organization fell apart, and the last living members disappeared until today. Somehow this story is connected to the Marked One's story, and you'll eventually find out how. Over 20 important classified documents were hidden in the zone and you will need to find them to complete the puzzle. You will need to be "Sherlock Holmes" and dig deeper in the zone then you have ever done before.
If you find a missing document, you will need to read it to obtain information about the case, or get some clues about where to look next. You are in the Zone again, but it has changed. While the zone appears to have become a better place to survive in, but this has only caused it to become more difficult as it has driven more mutants from the center of the zone, and has increased the amount of threats in the Zone. The mercenaries have gained control on the Agroprom factory, and the military was pushed back to Cordon. You might be their only hope...
At the game start, you will need to read the PDA, and make sure to check it often! It will be helpful, and you can find anything you want in the PDA. After you talk to the military commander and the major, do not forget to talk to "buddy" too. He is the village chief. Almost every conversation was re-written, so you should talk a lot with people. During your missions, you will notice the Zone from a different person's perspective. You will know the secrets that you were unable to find in the Marked One's story... You may meet with Strelok, Doc, and of course Dezik Lohnar (dezodor), Kanyhalos, NatVac, Don Reba, Siro, Darius6 and a lot of important members of the dez0wave team.
Q: Saw your other projects, called Oblivion Lost... whats the difference between that and this one?
A: Oblivion Lost is a remake of the stalker shoc storyline, so we added back many good stuff that was cut from the vanilla game. Kanyhalos improved the alife and weapons, added some hardtokill bosses, and so on. So we suggest you to play it first after you finished vanilla.
Priboi story is a new storyline mod for stalker. It has some common features, like our original free play story mod, the levelchangers, vehicles, blowout, cutout monsters, and some little this and that. We suggest you to play the Priboi Story after you completed the shoc storyline several times, and you got bored to do the same things all over again, talk to sid, save nimble, and so on... If you feel you need some fresh stuff, then do not hesitate to check Priboi Story. You will like it.