Lost Alpha - Progress

General talk about Lost Alpha dream project

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Postby dez » Sat Sep 13, 2008 10:25 pm

check pda map, and check the tunnel near the bandit camp (car factory) where you arrive from darkvalley. well that tunnel was the lc point to darkscape. darkscape was between darkvalley and cordon. it was different in 2005 than in 2003 video, a bit greener, summer stuff, but still scary wasteland in a big bowl.
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Postby Greeny » Sat Sep 13, 2008 11:42 pm

:o Oh there.... i always wondered what that mass was on the map
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Postby dez » Sun Sep 14, 2008 12:10 am

sooner or later that valley will be explorable. :)
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Postby AfterburnzzPX » Sun Sep 14, 2008 10:20 am

Now that's what I like!I really wonder what mutants will be there...
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Postby muffin man » Sun Sep 14, 2008 1:13 pm

Wow You guys are my Hero i always loved the cut out things about stalker like the maps and the rust anomilie !! good work cant wait until there is some sort of download link test w/e i cant wait!!!
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Postby dez » Sun Sep 28, 2008 2:05 am

Rostok Factory video:

since we posted many screens of it, we decided to make a small video. we didnt want to spoil the whole level, so we filmed only a small part of it, somewhere in the surroundings...

http://uk.youtube.com/watch?v=c-MkXbzHilw
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Postby Alex-X-x » Sun Sep 28, 2008 3:48 am

nice nice!
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Postby jwknaggs » Sun Sep 28, 2008 7:42 pm

realy! realy! first class hats off to you :wink:
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Postby gubr » Fri Oct 03, 2008 10:13 am

Dear Dezodor,

it is so exciting!!! As always however! ))) Can't wait to play the game.
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Postby pappy craklin » Sun Oct 05, 2008 3:30 am

This looks great, are you guys gonna use these orientations to complete the deal though?
http://radikal.ru/F/i027.radikal.ru/080 ... 6.jpg.html
http://radikal.ru/F/i011.radikal.ru/080 ... 9.jpg.html
http://radikal.ru/F/i078.radikal.ru/080 ... e.jpg.html
http://radikal.ru/F/i016.radikal.ru/080 ... 4.jpg.html

I found these while browsing around gameru's forums: http://www.gameru.net/forum/index.php?s ... 0&start=20

However I don't think the author ever released them... Dezodor, do you happen to know if this could be done all through tweaking orientations in weapons ltx files? It just seems like the guns are pulled more at an angle to the left...

Anyways, your work is looking great so far. Keep it up.
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Postby dez » Sun Oct 05, 2008 10:42 am

pappy craklin,

the weapons are already tweaked in priboi story 1.1 like those images... and we will use those settings for bttr of course.
about the green hand texture: still working on it...
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Postby AfterburnzzPX » Sun Oct 05, 2008 11:09 am

Who's doing the textures?Generally?
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Postby dez » Sun Oct 05, 2008 3:44 pm

noone :D Siro is off, and we dont have texturer now.
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Postby AfterburnzzPX » Sun Oct 05, 2008 3:57 pm

And where's Siro?As I know,he's been away for a long time.
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