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PostPosted: Sat Sep 13, 2008 10:25 pm
by dez
check pda map, and check the tunnel near the bandit camp (car factory) where you arrive from darkvalley. well that tunnel was the lc point to darkscape. darkscape was between darkvalley and cordon. it was different in 2005 than in 2003 video, a bit greener, summer stuff, but still scary wasteland in a big bowl.

PostPosted: Sat Sep 13, 2008 11:42 pm
by Greeny
:o Oh there.... i always wondered what that mass was on the map

PostPosted: Sun Sep 14, 2008 12:10 am
by dez
sooner or later that valley will be explorable. :)

PostPosted: Sun Sep 14, 2008 10:20 am
by AfterburnzzPX
Now that's what I like!I really wonder what mutants will be there...

PostPosted: Sun Sep 14, 2008 1:13 pm
by muffin man
Wow You guys are my Hero i always loved the cut out things about stalker like the maps and the rust anomilie !! good work cant wait until there is some sort of download link test w/e i cant wait!!!

PostPosted: Sun Sep 28, 2008 2:05 am
by dez
Rostok Factory video:

since we posted many screens of it, we decided to make a small video. we didnt want to spoil the whole level, so we filmed only a small part of it, somewhere in the surroundings...

http://uk.youtube.com/watch?v=c-MkXbzHilw

PostPosted: Sun Sep 28, 2008 3:48 am
by Alex-X-x
nice nice!

PostPosted: Sun Sep 28, 2008 7:42 pm
by jwknaggs
realy! realy! first class hats off to you :wink:

PostPosted: Fri Oct 03, 2008 10:13 am
by gubr
Dear Dezodor,

it is so exciting!!! As always however! ))) Can't wait to play the game.

PostPosted: Sun Oct 05, 2008 3:30 am
by pappy craklin
This looks great, are you guys gonna use these orientations to complete the deal though?
http://radikal.ru/F/i027.radikal.ru/080 ... 6.jpg.html
http://radikal.ru/F/i011.radikal.ru/080 ... 9.jpg.html
http://radikal.ru/F/i078.radikal.ru/080 ... e.jpg.html
http://radikal.ru/F/i016.radikal.ru/080 ... 4.jpg.html

I found these while browsing around gameru's forums: http://www.gameru.net/forum/index.php?s ... 0&start=20

However I don't think the author ever released them... Dezodor, do you happen to know if this could be done all through tweaking orientations in weapons ltx files? It just seems like the guns are pulled more at an angle to the left...

Anyways, your work is looking great so far. Keep it up.

PostPosted: Sun Oct 05, 2008 10:42 am
by dez
pappy craklin,

the weapons are already tweaked in priboi story 1.1 like those images... and we will use those settings for bttr of course.
about the green hand texture: still working on it...

PostPosted: Sun Oct 05, 2008 11:09 am
by AfterburnzzPX
Who's doing the textures?Generally?

PostPosted: Sun Oct 05, 2008 3:44 pm
by dez
noone :D Siro is off, and we dont have texturer now.

PostPosted: Sun Oct 05, 2008 3:57 pm
by AfterburnzzPX
And where's Siro?As I know,he's been away for a long time.