Hands and sleeves

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Hands and sleeves

Postby SerbLoner » Sun May 04, 2014 5:49 pm

Hands and sleeves are not changing when I put Exoskeleton or any other suit...is this happening to me only or somebody else have same problem ?
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Re: Hands and sleeves

Postby prava » Tue May 06, 2014 1:34 am

Me too.
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Re: Hands and sleeves

Postby LH23 » Tue May 06, 2014 1:59 am

Me three!
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Re: Hands and sleeves

Postby Zombiep00pZ » Tue May 06, 2014 4:26 am

slap it on the list crux cmon! :rolleyes:
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Re: Hands and sleeves

Postby boredgunner » Tue May 06, 2014 6:21 am

Yeah this is how SoC was. CS and CoP addressed this shortcoming, I hope Lost Alpha does in the future too.
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Re: Hands and sleeves

Postby Kink » Tue May 06, 2014 12:40 pm

Yeah, Vanilla "features" hehe.
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Re: Hands and sleeves

Postby LH23 » Wed May 07, 2014 6:29 am

Strangely when i was wearing the Exo-skeleton my legs were dressed in the suit but my hands were not! :rolleyes:
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Re: Hands and sleeves

Postby Roadkill » Wed May 07, 2014 4:20 pm

That's how it was in SoC and old builds so devs decided to leave it that way, there are, and will be, mods to change that. It will be like Cop and CS :)
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Re: Hands and sleeves

Postby CruxMDQ » Wed May 07, 2014 8:34 pm

Zombiep00pZ wrote:slap it on the list crux cmon! :rolleyes:


I would, except for the fact that it's an issue inherent to the SoC engine. I've always wondered how different it is respect of the later iterations...
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Re: Hands and sleeves

Postby Zombiep00pZ » Thu May 08, 2014 3:46 am

CruxMDQ wrote:
Zombiep00pZ wrote:slap it on the list crux cmon! :rolleyes:


I would, except for the fact that it's an issue inherent to the SoC engine. I've always wondered how different it is respect of the later iterations...

i thought the dez team had used the shoc engine as only as a base and reworked most of the coding/scripting :?:
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