CTD: In the Mines. Can't find a solution.

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CTD: In the Mines. Can't find a solution.

Postby ArmaSwiss » Thu May 15, 2014 7:38 pm

So. The error I'm recieving is this.

Expression : _valid( bi.mTransform ) Function : CKinematics::CLBone File : ..\xrRender\SkeletonRigid.cpp Line : 157 Description : callback kils bone matrix bone: front_gun_tower


From what Ive been able to find on Google, this should have been fixed in the 1.3001 patch, but I'm currently playing Lost Alpha with the most recent, 1.30013 patch and yet this crash is happening whenever I complete the objective "Head deeper into the mines". I can't proceed at all without the CTD, and severely bad FPS while inside the mines. There is another post I found in the search but no one responded to it with a solution to the problem.

EDIT:

Full Error Dump

Expression : _valid( bi.mTransform )
Function : CKinematics::CLBone
File : ..\xrRender\SkeletonRigid.cpp
Line : 157
Description : callback kils bone matrix bone: front_gun_tower

XR_3DA.exe caused BREAKPOINT in module "D:\S.T.A.L.K.E.R. - Lost Alpha\bins\xrCore.dll" at 0023:6F644168, xrDebug::backend()+168 byte(s)

EAX=040C2408 EBX=808C1780 ECX=001BE487 EDX=00000001
ESI=6F66D348 EDI=80033A10 FLG=00000216
EBP=001BF3B4 ESP=001BE3A8 EIP=6F644168
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
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Re: CTD: In the Mines. Can't find a solution.

Postby ArmaSwiss » Thu May 15, 2014 8:30 pm

Actually. Tried restarting from the autosave going into the Darkscape, and was able to go forward. Something bugged while driving before and was caused that error to appear in earlier, that was retained by the QuickSave
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Re: CTD: In the Mines. Can't find a solution.

Postby Shredstorm » Thu May 15, 2014 9:25 pm

ArmaSwiss wrote:Actually. Tried restarting from the autosave going into the Darkscape, and was able to go forward. Something bugged while driving before and was caused that error to appear in earlier, that was retained by the QuickSave


I remember reading somewhere that in order to not get a crash in the mines, you have to do the driving part and get to the mines in one go, without making a save and loading it in between. Not sure if the driving part means from the darkscape enter autosave or from the point where the chase starts in dark valley. I did it from dark valley to the mines in one go, and didn't get a CTD in the end.
99 little bugs in the code, 99 little bugs, take one down patch it around, 117 little bugs in the code.
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