Generators Map...instable and one question
Posted: Sat May 24, 2014 5:14 pm
Hi,
the L.A. is very stable on my system...not one CTD till I get to generators map...in this map i get back to my desk after 1 minute...just when i walk, run or turn around.
i always get a different error log...i post them.
and one question...after killing the military, ghost is not in the small bunker with the locked door...he is standing outside the building and doesn´t talk to me. is it ok or a bug?
the logs:
stack trace:
001B:72B2ED17 xrRender_R1.dll
001B:6E6F13F7 d3d9.dll, Direct3DCreate9()
001B:6E6B371A d3d9.dll, Direct3DCreate9Ex()
001B:6E6BB774 d3d9.dll, Direct3DCreate9Ex()
001B:6E7196FE d3d9.dll, Direct3DCreate9()
001B:6E6B0D6F d3d9.dll, Direct3DCreate9Ex()
001B:72B23075 xrRender_R1.dll
001B:72B2E941 xrRender_R1.dll
001B:72B2E975 xrRender_R1.dll
001B:72B2FE76 xrRender_R1.dll
001B:72B21D3D xrRender_R1.dll
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()
stack trace:
001B:72B2274A xrRender_R1.dll
001B:650E7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()
stack trace:
001B:72DFE883 xrParticles.dll, PAPI::pDomain::transform_dir()
001B:72CAB318 xrRender_R1.dll
001B:72CAD2D7 xrRender_R1.dll
001B:72C4951A xrRender_R1.dll
001B:72CACC2A xrRender_R1.dll
001B:65BB73E9 xrGame.dll, CDialogHolder::operator=()
001B:00866078 XR_3DA.exe, IGame_Level::OnRender()
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0084DBBC XR_3DA.exe, CEvent::operator=()
001B:0089397A XR_3DA.exe, CRenderDevice::on_idle()
001B:0089330A XR_3DA.exe, CRenderDevice::message_loop()
001B:00893E3E XR_3DA.exe, CRenderDevice::Run()
001B:00861E0A XR_3DA.exe, CApplication::CApplication()
001B:00861B1C XR_3DA.exe, CApplication::CApplication()
001B:772862A4 ntdll.dll, NtQueryVirtualMemory()
001B:756591DB KERNELBASE.dll, VirtualQueryEx()
001B:75659204 KERNELBASE.dll, VirtualQuery()
001B:76D2F688 kernel32.dll, SetUnhandledExceptionFilter()
the L.A. is very stable on my system...not one CTD till I get to generators map...in this map i get back to my desk after 1 minute...just when i walk, run or turn around.
i always get a different error log...i post them.
and one question...after killing the military, ghost is not in the small bunker with the locked door...he is standing outside the building and doesn´t talk to me. is it ok or a bug?
the logs:
stack trace:
001B:72B2ED17 xrRender_R1.dll
001B:6E6F13F7 d3d9.dll, Direct3DCreate9()
001B:6E6B371A d3d9.dll, Direct3DCreate9Ex()
001B:6E6BB774 d3d9.dll, Direct3DCreate9Ex()
001B:6E7196FE d3d9.dll, Direct3DCreate9()
001B:6E6B0D6F d3d9.dll, Direct3DCreate9Ex()
001B:72B23075 xrRender_R1.dll
001B:72B2E941 xrRender_R1.dll
001B:72B2E975 xrRender_R1.dll
001B:72B2FE76 xrRender_R1.dll
001B:72B21D3D xrRender_R1.dll
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()
stack trace:
001B:72B2274A xrRender_R1.dll
001B:650E7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()
stack trace:
001B:72DFE883 xrParticles.dll, PAPI::pDomain::transform_dir()
001B:72CAB318 xrRender_R1.dll
001B:72CAD2D7 xrRender_R1.dll
001B:72C4951A xrRender_R1.dll
001B:72CACC2A xrRender_R1.dll
001B:65BB73E9 xrGame.dll, CDialogHolder::operator=()
001B:00866078 XR_3DA.exe, IGame_Level::OnRender()
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0084DBBC XR_3DA.exe, CEvent::operator=()
001B:0089397A XR_3DA.exe, CRenderDevice::on_idle()
001B:0089330A XR_3DA.exe, CRenderDevice::message_loop()
001B:00893E3E XR_3DA.exe, CRenderDevice::Run()
001B:00861E0A XR_3DA.exe, CApplication::CApplication()
001B:00861B1C XR_3DA.exe, CApplication::CApplication()
001B:772862A4 ntdll.dll, NtQueryVirtualMemory()
001B:756591DB KERNELBASE.dll, VirtualQueryEx()
001B:75659204 KERNELBASE.dll, VirtualQuery()
001B:76D2F688 kernel32.dll, SetUnhandledExceptionFilter()