Question about texture maps

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Question about texture maps

Postby otter_5380 » Wed Jun 04, 2014 9:22 pm

Hi guys, got a bit of a problem here. I created some normal maps for the static corpses in the game ("corp" folder) as they don't look very nice without them, naturally I made the necessary changes to textures_specifications.ltx and added the necessary lines to texture_types.ltx when adding them to textures_specifications.ltx didn't work and have verified theres no typos I made or anything like that but even after doing that the bump maps aren't working it would seem when loading a level with these static corpses on the log file just spams me with this;

! Fallback to default bump map: corp\corp_human1_bump

! Fallback to default bump map: corp\corp_human1_bump#

! Fallback to default bump map: corp\corp_human2_bump

! Fallback to default bump map: corp\corp_human2_bump#

! Fallback to default bump map: corp\corp_human3_bump

! Fallback to default bump map: corp\corp_human3_bump#

! Fallback to default bump map: corp\corp_rat_bump

! Fallback to default bump map: corp\corp_rat_bump#

! Fallback to default bump map: corp\corp_stalker_bump

! Fallback to default bump map: corp\corp_stalker_bump#

! Fallback to default bump map: corp\corp_sold1_bump

! Fallback to default bump map: corp\corp_sold1_bump#

! Fallback to default bump map: corp\corp_zomby1_bump

! Fallback to default bump map: corp\corp_zomby1_bump#

Whats even more bizarre is that by default these static corpses don't even have bump maps so theres nothing for the engine to "fall back" to. Any idea?
otter_5380
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