Aiming with sniper rilfes, this is ridiculous.

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Aiming with sniper rilfes, this is ridiculous.

Postby Drywall » Fri Jun 13, 2014 4:30 am

While In know it's not supposed to be too easy, I find the constant waving around like a drunken sailor makes them almost useless. Even worse is that it seems like if I just let go then the sight will float away from the target before coming to a stop, but trying to stay on a target is like trying to hold two magnets together when both positive or negative sides are facing each other. Is there a setting somewhere to tone this down?
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Re: Aiming with sniper rilfes, this is ridiculous.

Postby Zombiep00pZ » Sat Jun 14, 2014 3:34 pm

upgrading the accuracy of the weapon makes the weapon sway less, but the upgrading route is broken just wait for the patch K? :rolleyes:
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Re: Aiming with sniper rilfes, this is ridiculous.

Postby Drywall » Sat Jun 14, 2014 10:42 pm

I've found that editing the [zoom_inertion-effector] category in the effectors.ltx file helps, mostly I just notice the sights being pushed around by my breathing now, which is somewhat more predictable but still annoying. I know breathing is important to shooting and sniping, but does your breathing really move the scope around that much?
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Re: Aiming with sniper rilfes, this is ridiculous.

Postby bulletbelch » Mon Jun 23, 2014 4:08 am

There should be a "prone position" option like in some other games.
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Re: Aiming with sniper rilfes, this is ridiculous.

Postby zoobi27 » Mon Jun 23, 2014 10:45 am

Snipe with the TRS so far, it's the best weapon you can have before to get the gauss rifle.
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