Hi all!
About equiptment! In SoC we were able to run with SEVA suits (or a better) all the time after X-16, so that was wrong.
I think, those suits should be only for "special" story moments, like "getting to ChNPP Sarcofag". All other time, when when nothing serious happends, player should use only Stalker's outfit, or duty/freedom, those costs no more then 20000 RUB in SoC. In SoC dream videos Strelok was near to ChNPP with only AK-74y and leather coat, it could be interesting for true veteran stalker fans get to final levels with that equiptment xD
Mutants...
In SoC, CoP and CS boars were too weak, more weak then even in real life... Chernobyl boars are larger and stronger - those should be really dangerous. I've enhached their immunitets, reduced "hit power multipler" when bullet hits boar's head and made all boar's hit_power parameters 2 times higher. I've get something... Now 1 boars "need" about 7 shots with shotghun to be killed and player should to think about cover - climb on car or felt tree - that is like hunter's story in real life. Hunter is shooting boar, but it don't die, hunter have no time to reload shotgun and run away from ultra angry boar. Guy need to run faster and dropping shotgun and climbing on tree... Wounded boar can dig ground around the tree even few days to make tree with hunter fall
That's why i think boars in LA should be more dangerous.
Blind dogs.
Those should be like in "Serious Sam" game - many and weak. It will be more close to real. It's sucks when dog can take damage of few Ak-74 bullets and don't die. So, large gropup of dogs (10-15+) will be more interesting then just 5 dogs with 2 times higher immunitets.