The Hunters Clan

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Are you a hunter in the Zone?

Yes
9
90%
No
1
10%
 
Total votes : 10

The Hunters Clan

Postby Hunterk » Wed Aug 20, 2008 9:06 pm

Are you a hunter in the zone? Did you just kill a big horde of mutants? Dont know where to find certian game? Looking to train an apprentis or searching for a master? Or perhaps you just want to talk to fellow S.T.A.L.K.E.R. Hunters.
Here is where you do it!
*NOTE* This topic is designed for the latest Priboi story mod anything else may be incorrect and/or inaccurate.



P.S. I have a few questions myself.
1.Do Chimaras drop any mutant parts?
2.Whats the best type of ammo for a TOS shotgun that is most powerfull at a close range (im looking for pure power and damage)?
3.Whats a "Fracture" and where can I find it?
4.How do you change how much a mutant part is worth?
5.What is a "tushkano" and where can I find it?
Last edited by Hunterk on Thu Aug 21, 2008 12:41 pm, edited 1 time in total.
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Re: The Hunters

Postby gubr » Wed Aug 20, 2008 9:33 pm

Hunterk wrote:P.S. I have a few questions myself.
1.Do Chimaras drop any mutant parts?
2.Whats the best type of ammo for a TOS shotgun that is most powerfull at a close range (im looking for pure power and damage)?
3.Whats a "Fracture" and where can I find it?
4.How do you change how much a mutant part is worth?
5.What is a "tushkano" and where can I find it?


1) They should, but I do not know exactly which one and if any!
2) I think the best one is the ammo with icon of "red-arrow-bullet" on it, just try them - VERY GOOD!
3) Fracture? Faction - maybe? Duty faction, Freedom faction, Loners faction - means group of people.... But sorry if my English is incorrect and I missed something! )
4) Never done such a thing.
5) Tushkanos - are rats, small creatures that junp and bite you. Dark Valley is full of them! )))
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Postby Hunterk » Wed Aug 20, 2008 10:07 pm

No the "Fracture" its a mutant somebody was talking about I dont remeber who though.

Anyway thanks for the help :D
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Postby Red Schuhart » Wed Aug 20, 2008 10:41 pm

Wasn't it in the 'read me' for the Priboi patch that there will be more mutant bits to collect? I'm fairly sure, without going to check, that controllers, chimeras and izloms will have parts to collect. There may be others, too.

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Postby Hunterk » Thu Aug 21, 2008 1:05 am

Dude gubar thanks for the advice on ammo it works really well :D ,you just doomed a whole bunch of flesh :twisted: . By the way for modders the 4th question is still open so help would be great, it should be very obveous I was a modder for a few outher games, and I havent really tried, but this file system is new to me. Anyway I still REALLY NEED HELP on the 4th question.
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Postby Red Schuhart » Thu Aug 21, 2008 1:46 am

A 'Fracture' appears to be a mutant that was either never used or was renamed.

From its .ltx file it looks like it is based on the Izlom, but perhaps a smaller version.

Could be a zombie type.

I could tell you how to change prices of artifacts, weapons, ammo, suits, just about everything - except mutant parts. I can't find the right .ltx file for them.

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Postby Hunterk » Thu Aug 21, 2008 1:51 am

Where would i look for something like that?
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Postby Hunterk » Thu Aug 21, 2008 1:59 am

Oh i think I found something.
C:\Program Files\THQ\S.T.A.L.K.E.R. Priboi's Story\gamedata\config\misc

    ;Äåòàëè ìîíñòðîâ
    mutant_flesh_eye = 1.5, 1
    mutant_boar_leg = 1.5, 1
    mutant_dog_tail = 1.5, 1
    mutant_psevdodog_tail = 1.5, 1
    mutant_krovosos_jaw = 1.5, 1
    mutant_burer_hand = 1.5, 1
    mutant_zombie_hand = 1.5, 1
    mutant_snork_leg = 1.5, 1
If this is right, How would I make it sell for more?

P.S.
Sorry for double post[/list]
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Postby Red Schuhart » Thu Aug 21, 2008 4:42 am

Not sure you can from there. A few files have that kind of notation. But what you need is to find where the prices are given as a number of roubles. I can't find that.

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Postby Hunterk » Thu Aug 21, 2008 10:54 am

Where did you find the prices for outher stuff?
I could tell you how to change prices of artifacts, weapons, ammo, suits, just about everything - except mutant parts. I can't find the right .ltx file for them.

If I could find that out I would be good :D
Plus I found something interesting under the monster_items in C:\Program Files\THQ\S.T.A.L.K.E.R. Priboi's Story\gamedata\config\misc
    [mutant_flesh_eye]:identity_immunities
    GroupControlSection = spawn_group
    discovery_dependency =
    $spawn = "devices\monster_items\mutant_flesh_eye"
    ;$prefetch = 32
    class = II_ATTCH
    cform = skeleton
    visual = equipments\item_flesh_eye.ogf
    radius = 1
    ;script_binding = stalker.object_init

    inv_name = mutant_flesh_eye
    inv_name_short = mutant_flesh_eye
    description = mutant_flesh_eye_description
    inv_weight = 0.2
    can_trade = on
    inv_grid_width = 1
    inv_grid_height = 1
    inv_grid_x = 8
    inv_grid_y = 19
    cost = 300
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Postby Hunterk » Thu Aug 21, 2008 12:40 pm

Sorry for double posting but I have just figured it out.
The price stalkers/traders buy them from you is dependent on their
trade_(the trader you want to alter) LTX file found under C:\Program Files\THQ\S.T.A.L.K.E.R. Priboi's Story\gamedata\config\misc. For example if you opened the trade_ecolog file and looked for zombie hand, and wanted to make it sell for more you would look under
    [ecolog_generic_buy]

    and edit this variable
mutant_zombie_hand = 1.5, 1

Make the = 1.5 a 2 lets say it would sell for double the original price of the zombie hand. And belive it or not I have reason to belive that there is a 10% tax rate for Items.
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Postby gubr » Thu Aug 21, 2008 1:20 pm

Hunterk wrote:...And belive it or not I have reason to belive that there is a 10% tax rate for Items...


Actually according to the Ukrainian tax system you have to pay from your income:
20% - VAT
25% - tax for your profit
31.8% - government reserves for your pension fond
1.3% - civil insurance for ... hm... if you loose your job
2.8% - civil insurance if you will become temporary invalid
and about 1% - civil insurance for risks related to your job and professional illness

)))) So paying 10% only you cheat our prosperous Ukrainian government and steal from citizens of Ukraine! )))))
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Postby Red Schuhart » Thu Aug 21, 2008 4:31 pm

Hunterk, sorry, I was looking for one file to change them all. Doing it via the traders files you'd have to do it in each one.

Gubr, that's a total of 81.9% in taxes! :shock: How do Ukranians survive? Unless, of course, you are all on enormous wages - the 18.1% you have left would only be useful if you started with earnings of about £1,000 per week equivalent or more.

Time to move, or get a different, less greedy government.

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Postby Hunterk » Thu Aug 21, 2008 4:40 pm

lol what do you think the zone is for dude?
S.cavanger
T.resspasser
A.dventurer
L.oner
K.iller
E.xplorore
R.obber

Anyway that is a lot of taxes :?
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Postby gubr » Thu Aug 21, 2008 5:08 pm

Well, I cheated a bit! ))) You do not pay VAT from your wage and 25% tax for profit is paid by company, not by private person working for wage... So actually when you get money in your hands as a hired on a company private person so you should have the following minuses from it:
13% - tax for your profit
31.8% - government reserves for your pension fond
1.3% - civil insurance for ... hm... if you loose your job
2.8% - civil insurance if you will become temporary invalid
and about 1% - civil insurance for risks related to your job and professional illness

))) But nobody pays that 13% as tax system will not be able to check you until you started to pay that tax. It is casuistic shit of our tax system! )))

Also very good move: if you are registered as a company of one man i.e. RED SCHUHART LTD then you should pay: 25% from company's profit and 13% when you, Red Schuhart owner of the company, receive rest of the company's profit on your private bank account - because this amount is private person's income and, according to our tax system, this amount have nothing to do with RED SCHUHART LTD anymore and no taxes payed from that amount matters.

It looks a bit complicated and too stupid to pay all this taxes! )))))
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