It's a russian localized mod, I have english install, so I altered the localization.ltx (rus to eng).
Renamed the [rus] text folder to [eng] (I don't care about the text now, I just want to see those maps).
Fixed a few xmls (hardcoded #include paths pointing to the [rus] folder).
After all this, the engine still crashing, 'node not found' message in the log with some "msg_box_kicked_by_server:picture" parameter. Google only gave russian or polish forum hits, so no idea what the problem is.
Message_box.xml includes nodes with message box parameters (width, hight, coordinates... etc), and "picture" sub-nodes also with some parameters (widths, hights, textures)
I decided to take a good look on that 'message_box.xml' file. My idea was that some of the nodes have a lack of parameters. No, all the parameters there.
Quick idea: let's compare the file with priboi's one. Can't believe it, it's all there! "msg_box_kicked_by_server" node and all the stuff. So the error really was about missing nodes, and the error message's parameter was the node's name itself. How stupid I am!
I copied the whole node from priboi's xml to solyanka's. And it's working! The game starts and runs.
...until the first attempt to make a conversation with the first npc. Nice. Let's see the log. It's empty. I mean 0 byte empty.
Let's go back to the game, try some other npc. Same crash. Same 0 byte log file.
Here we are now, I can start it, I can explore it, but I can't talk to npcs. Pretty hard to explore without any weapons, suits etc... Not to mention that if I'm not talking to anyone, I can't make my way to rostock...
I'm thinking about a big fat delete. But not until I ask the smarter guys here...
Any ideas?