Generators Map...instable and one question

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Generators Map...instable and one question

Postby Lostolli » Sat May 24, 2014 5:14 pm

Hi,
the L.A. is very stable on my system...not one CTD till I get to generators map...in this map i get back to my desk after 1 minute...just when i walk, run or turn around.
i always get a different error log...i post them.

and one question...after killing the military, ghost is not in the small bunker with the locked door...he is standing outside the building and doesn´t talk to me. is it ok or a bug?

the logs:

stack trace:

001B:72B2ED17 xrRender_R1.dll
001B:6E6F13F7 d3d9.dll, Direct3DCreate9()
001B:6E6B371A d3d9.dll, Direct3DCreate9Ex()
001B:6E6BB774 d3d9.dll, Direct3DCreate9Ex()
001B:6E7196FE d3d9.dll, Direct3DCreate9()
001B:6E6B0D6F d3d9.dll, Direct3DCreate9Ex()
001B:72B23075 xrRender_R1.dll
001B:72B2E941 xrRender_R1.dll
001B:72B2E975 xrRender_R1.dll
001B:72B2FE76 xrRender_R1.dll
001B:72B21D3D xrRender_R1.dll
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()


stack trace:

001B:72B2274A xrRender_R1.dll
001B:650E7529 xrGame.dll, CDialogHolder::operator=()
001B:0028DBBC XR_3DA.exe, CEvent::operator=()


stack trace:

001B:72DFE883 xrParticles.dll, PAPI::pDomain::transform_dir()
001B:72CAB318 xrRender_R1.dll
001B:72CAD2D7 xrRender_R1.dll
001B:72C4951A xrRender_R1.dll
001B:72CACC2A xrRender_R1.dll
001B:65BB73E9 xrGame.dll, CDialogHolder::operator=()
001B:00866078 XR_3DA.exe, IGame_Level::OnRender()
001B:65AF7529 xrGame.dll, CDialogHolder::operator=()
001B:0084DBBC XR_3DA.exe, CEvent::operator=()
001B:0089397A XR_3DA.exe, CRenderDevice::on_idle()
001B:0089330A XR_3DA.exe, CRenderDevice::message_loop()
001B:00893E3E XR_3DA.exe, CRenderDevice::Run()
001B:00861E0A XR_3DA.exe, CApplication::CApplication()
001B:00861B1C XR_3DA.exe, CApplication::CApplication()
001B:772862A4 ntdll.dll, NtQueryVirtualMemory()
001B:756591DB KERNELBASE.dll, VirtualQueryEx()
001B:75659204 KERNELBASE.dll, VirtualQuery()
001B:76D2F688 kernel32.dll, SetUnhandledExceptionFilter()
Lostolli
Newbie
 
Posts: 14
Joined: Sun May 04, 2014 10:11 am

Re: Generators Map...instable and one question

Postby Fry » Sat May 24, 2014 5:23 pm

Generators was so crashy I had to quicksave every couple of steps. Eventually got to the lab entrance and once inside the crashing was a lot less frequent.

If he's not talking to you I'm guessing it's another case of reload and try again.
Fry
Adventurer
 
Posts: 68
Joined: Thu May 01, 2014 12:24 pm

Re: Generators Map...instable and one question

Postby Lostolli » Sat May 24, 2014 8:46 pm

story looks different now...the first time i played generators ghost was suddenly away and asked me for help. so i ran through a tunnel and came out in the military base where i killed the soldiers alone.
now we are killing them together.
but i have to start again...my quicksafe crashes too...i restarted with autostart and will make more savegames.
we will see :D
Lostolli
Newbie
 
Posts: 14
Joined: Sun May 04, 2014 10:11 am


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