---------------------------------------------- Lost Alpha SDK from src for XP/Win 7 ---------------------------------------------- v.2.6 - 04.01.14(gri,sky) - ALL EDITORS: new splash screens - ALL EDITORS: speed optimization - XRLC: lightmap fix, memory leak fix v.2.5 - 30.10.13(sky) - ALL EDITORS bugfixes: bugtrap window for sdk - ALL EDITORS bugfixes: os check added, no longer need key -editor - ALL EDITORS bugfixes: added support for current la configs - XRAI: updated for current Lost Alpha configs and engine features v.2.3 - 15.04.13(sky) - AE bugfixes: fixed export motions if change render style - LE bugfixes: Objects->Library Editor->Make Thumbnail now works - added to AE: import/export surfaces (shaders settings for materials) - added to LE: buttons to show/hide spawn sections with same name v.2.2 - 02.04.13(sky) - LE bugfixes: now you don't need to set entity data for new profile from sketch after you changed old one, all entity data saved. - LE bugfixes: Rotate button no longer "flipped". v.2.1 - 29.12.12(sky) - LE bugfixes: Random Rotate button values fixed v.2.0 - 15.12.12 (skyloader, griph00n, little lox) - ALL EDITORS bugfixes: all buttons/windows fixed for win 7, key -editor - ALL EDITORS bugfixes: Sounds->Synchronize Sounds fixed - ALL EDITORS bugfixes: weather changing in options works propetly now - ALL EDITORS bugfixes: thm location fixed, now in rawdata/textures - AE bugfixes: playing animations in Engine mode and exporting to omf fixed - AE bugfixes: Clip Maker seems works now in Engine Mode(click append, then add animation by drag/drop to timeline) - LE bugfixes: Spawn stick works propetly for all spawn objects (you can disable what you don't want add to spawn) - LE bugfixes: single waypoints now can be moved precisely with x,y,z coordinates in properties - added to AE: Bone Parts->Save to/Load from (ltx) - added to AE: Antirevert bone joins button - added to LE: Options->Render->Draw flagshtoks - added to LE: Random Rotate button for spawning trees - added to LE: 'Not for All' button when objects for map not found - added to LE: Preferences->Objects->Loading->Check version of objects at loading time - added to LE: Spawn stick for single waypoints, you can now disable them too - some little more asserts, checks and other fixes... v.1.1 -fixed spawn version bug in LE -updated xrsefactory v.1.05 -die eureka log, please really, hope i won't see you again v.1.04 - fixed "focus" bug, now no more error when changing map without clearing in properties - no need to change fsfactory.ltx in binaries, use as it is - allowed bigger waypoint names - some little more asserts, checks and fixes... v.1.03 OpenAL32.dll as MFC static library, added designide60.bpl. Win XP should work, i'm sure! definitely! :)) v.1.02 Added missing correct versions of elpackB6.bpl, elpkdbB6.BPL, elpproB6.BPL. v.1.01 Rebuilded under Win XP, fully compatitable. v.1.00 Initial release for Win 7.